Fifteen for two
Sixty-one.
Then one more.
Peg your way around the board with a clever rival, a passed-around phone, or a private online room.
Solo & multiplayerPass-and-playOne board. Every phone.
Pull up a chair
Good company.
A little competition.
The classic two-hand race, a shared crib, and every official counting combination — 15s, pairs, runs, nobs, and heels.
Gameplay requires an approved account. Joining an invited game night from your phone doesn’t require registration.
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