Fifteen for two

Sixty-one.
Then one more.

Peg your way around the board with a clever rival, a passed-around phone, or a private online room.

Solo & multiplayerPass-and-playOne board. Every phone.

Pull up a chair

Good company.
A little competition.

The classic two-hand race, a shared crib, and every official counting combination — 15s, pairs, runs, nobs, and heels.

Gameplay requires an approved account. Joining an invited game night from your phone doesn’t require registration.

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